Chainsaw in Build 42 — Bat-Tier Numbers at Axe Weight
Build 42 chainsaw stats: 0.6–1.1 damage, weight 3, condition 15, knockback 0.5, 25% crit. A bat-tier combat row that costs you the fire axe's weight.
FAQ
Is the chainsaw a strong weapon?
Chainsaw or baseball bat?
Why weight 3 for bat-tier damage?
The Trade in One Line
The chainsaw is bat durability at axe weight: 0.6–1.1 damage, condition 15, knockback 0.5 — all in line with the baseball bat — but costing 3 to carry and critting at 25% instead of 40%. As a weapon its numbers describe a heavier, less lucky bat; the dual-purpose label is what you are really buying.
What the Numbers Mean in Play Cross-Verified
- Damage 0.6 – 1.1. Mid-blunt band, matching the nightstick; the crowbar edges the ceiling, the machete doubles it.
- Condition 15. The joint-best durability of the common weapons, tied with the bat and crowbar — a chainsaw will not die on you. Drain is Maintenance-gated — skill leveling guide.
- Knockback 0.5. Full stagger tier with the bat, crowbar, hammer and shovel; nothing that clears lines like the sledgehammer’s 1.0, but real space per hit.
- Weight 3. The fire-axe/pickaxe tier — one and a half times the bat and crowbar’s 2, half the sledgehammer’s 6.
- Crit 25%. Middle — the hunting knife’s 50% and bat’s 40% are the crit kings; the saw sits with the wrench and nightstick.
When Not to Use It
- When you only want a weapon. The baseball bat gives you the same condition and knockback at weight 2 with a higher floor and double the crit.
- When one-hit stops matter. 0.6–1.1 does not end fights; the machete’s 2–3 at the same weight 2 does, if you can find or forge one.
- When the pack is the constraint. Weight 3 is a real tax for mid-tier numbers; a nightstick delivers a similar band at 1.5.
How It Compares
| Weapon | Damage | Weight | Condition | Knockback | Crit |
|---|---|---|---|---|---|
| Chainsaw | 0.6 – 1.1 | 3 | 15 | 0.5 | 25% |
| Baseball Bat | 0.8 – 1.1 | 2 | 15 | 0.5 | 40% |
| Nightstick | 0.6 – 1.1 | 1.5 | 15 | 0.3 | 25% |
| Fire Axe | 0.8 – 2 | 3 | 13 | 0.3 | 20% |
The chainsaw’s row is the uncomfortable one: the bat matches its durability and knockback while weighing less, hitting a higher floor and critting harder. Against the nightstick it is the same band and life for 1.5 more weight and a better shove. Against the fire axe it trades damage for condition and knockback. On pure numbers the chainsaw is justified only by the second job its name implies — which the weapon tier list weighs separately, and this page deliberately does not fabricate.
Sources & Verification
Every figure on this page is agreed by two independent sources we can read today, matched by the in-game item ID Base.Chainsaw:
| Source | Type | Notes |
|---|---|---|
| PZwiki — Chainsaw | Semi-official wiki (declared an official site of The Indie Stone, volunteer-maintained) | Infobox fields read via its MediaWiki API |
| pzfans — Weapon item tables | Community data, stamped “Verified for Build 42.20.4” | Independent rendering of the same fields |
What this is not. Neither source is our own measurement, and PZwiki stamps most item pages against an older 42.10-era build while flagging that they may lag the current release. Treat these as 42.20-era agreement rather than 42.21-verified, and expect a patch note to change them eventually. Spawn locations are deliberately absent from this page: we could not source them twice, so we do not print them.
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