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Items & Weapons

M16 Assault Rifle in Build 42 — Damage, Weight, Range and Verdict

Build 42 M16 Assault Rifle stats: 1–1.6 damage, max range 30 tiles, weight 4, condition 10. The box-magazine rifle that doubles shotgun distance.

42.20 Last updated: 4 min read

FAQ

Why does the M16 do less damage than a shotgun?
Because the rifle column buys distance and volume, not punch: 1–1.6 per shot against a shotgun's 1.5–2.2, but at 30 tiles instead of 12 and with a magazine feed nothing else on the sheet matches. The honest frame for guns is range times report times capacity — the M16 wins two of three and never claims the third.
Is the JS-14 the better M16?
Half of it: same 1–1.6 damage, same 30-tile max range, at weight 3.5 against 4 — see the JS-14 page. The M16 answers with the largest magazine feed on the worksheet. Weight versus sustained fire; both are excellent, and the two tiles of reach separate them from every shotgun.
What does a 30-tile max range actually get you?
Twice the distance of a shotgun before anything reaches you — the field around a farmhouse cleared while the horde is still crossing it. It is a ceiling, not an aiming guarantee; the firearms guide covers effective distance.

The Trade in One Line

The M16 sells the deepest magazine at rifle reach: 1–1.6 damage is pistol-band punch, but the 30-tile max doubles every shotgun’s working distance and the box feed lets you keep the fight going while the Patrol Revolver’s owner is still working a cylinder. Weight 4 and condition 10 are standard rifle-tier rent; the report is the loudest thing short of a shotgun blast.

What the Numbers Mean in Play Cross-Verified

  • Damage 1 – 1.6. Equal to the B-F and the Magnum — the assault tier does not buy power, it buys delivery. Against the top-tier rifles’ 1.2 – 2 the M16 is the weaker shooter (M1A Rifle).
  • Max range 30 tiles. The middle rung of the long sheet: double any shotgun, 10 short of the 40-tier — and a ceiling, not an envelope (firearms guide). At 30 you decide when a fight starts; that is the actual product.
  • Weight 4. Shotgun-tier carry; like the MSR700 and every full-size pump. A rifle is not a spare — it is your main arm or it is loot.
  • Condition 10. Uniform across all 20 verified firearms — the long barrel changes nothing. Wear is Maintenance-gated (skill leveling guide).
  • Report. A rifle’s crack carries a long way — firing an M16 to clear a route through Louisville is scheduling a second, larger fight for after the first. The high-risk POIs page exists precisely because of this.
  • Feed. The largest magazine in the worksheet — sustained, box-fed fire the cylinders and bolt-guns cannot answer, which is the M16’s entire reason to exist alongside the lighter JS-14.

When Not to Use It

  • When weight 4 buys too little punch. If your fights are 12 tiles and front-door shaped, the Shotgun’s 1.5 – 2.2 does more per trigger at the same weight.
  • When the JS-14 is on the rack. Same damage, same reach, half a unit lighter — take the M16 only when the deeper feed is the point.
  • When one clean shot ends it. 1 – 1.6 with a loud report is the worst combination for a quiet pick at range; that is the Trapper Carbine’s narrower job.

How It Compares

Long gun Damage Weight Max range Condition
M16 Assault Rifle 1 – 1.6 4 30 10
JS-14 Rifle 1 – 1.6 3.5 30 10
L94 Rifle 1.2 – 2 3.5 30 10
M1A Rifle 1.2 – 2 4.5 40 10

The assault tier’s ladder in four rows: the M16 owns volume, the JS-14 owns weight, the L94 owns punch-per-kilo, and the M1A owns reach — every rung charges something for it. Against the shotgun family the whole column above is a different war, fought before anything reaches twelve tiles. Full ranking: weapon tier list.

Sources & Verification

Every printed figure on this page is agreed by two independent sources we can read today, matched by the in-game item ID Base.AssaultRifle:

Source Type Notes
PZwiki — M16 Assault Rifle Semi-official wiki (declared an official site of The Indie Stone, volunteer-maintained) Infobox fields read via its MediaWiki API
pzfans — Weapon item tables Community data, stamped “Verified for Build 42.20.4” Independent rendering of the same weight, damage and max-range fields

What this is not. Neither source is our own measurement — nobody fired this gun in a test sandbox for this page. The noise value and the magazine capacity exist only on the PZwiki side (pzfans has no comparable column), so they are described qualitatively above and never printed as numbers. Spawn locations are omitted for the same one-source reason. PZwiki stamps most firearm pages against builds older than 42.21, so treat this as 42.20-era agreement rather than 42.21-verified, and expect a patch note to move these numbers eventually.

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