Garden Fork in Build 42 — Pickaxe-Floor Damage in a Weight-2 Blade
Build 42 garden fork stats: 1–1.5 damage, weight 2, condition 10, knockback 0.3, 30% crit. A 1.0 floor above every light blunt weapon — on a short fuse.
FAQ
Is the garden fork a good weapon?
How does it compare to the spade?
Can I make a garden fork?
The Trade in One Line
The garden fork is the dependable-floor weapon: 1.0 minimum damage — the highest guaranteed swing among non-rare finds — at weight 2 with a solid 30% crit. The two columns that hurt it are knockback 0.3, which buys no space, and condition 10, which does not last a long day of swinging.
What the Numbers Mean in Play Cross-Verified
- Damage 1 – 1.5. A floor of 1.0 that no light blunt weapon reaches; the bat bottoms at 0.8. The ceiling of 1.5 sits under the fire axe’s 2 and the machete’s 3.
- Weight 2. Normal two-handed cost — same as the shovel, bat, crowbar and machete; nothing you must park in a vehicle.
- Condition 10. The short fuse: the durable common set holds 15 (bat, crowbar, nightstick, chainsaw). Maintenance slows the drain — skill leveling guide.
- Knockback 0.3. Nudge tier with the machete, wrench, hatchet and fire axe; against a line of zombies it gives nothing back.
- Crit 30%. Middle-strong — the shovel and bat crit higher (40%), the hunting knife at 50%; 30% is a good rate on a 1.0-plus base.
When Not to Use It
- When you want the bigger ceiling and the shove. The spade out-damages and out-pushes it at the same weight — the fork only wins the guaranteed-floor column.
- In a crowd. 0.3 knockback does not flatten lines; the sledgehammer’s 1.0 is built for that fight.
- On a long, un-supplied run. Condition 10 is real; the bat’s or nightstick’s 15 outlasts it when you cannot resupply.
How It Compares
| Weapon | Damage | Weight | Condition | Knockback | Crit |
|---|---|---|---|---|---|
| Garden Fork | 1 – 1.5 | 2 | 10 | 0.3 | 30% |
| Spade (Shovel) | 0.8 – 1.9 | 2 | 10 | 0.5 | 40% |
| Pickaxe | 1 – 2.2 | 3 | 13 | 0.3 | 25% |
| Baseball Bat | 0.8 – 1.1 | 2 | 15 | 0.5 | 40% |
The fork’s niche is floor value: a 1.0 minimum in a weight-2 slot. But the spade shares that slot and adds a higher ceiling, 0.5 knockback and a 40% crit — it simply out-performs the fork on everything but the floor. The pickaxe raises the whole package a tier (2.2 ceiling, condition 13) at one more weight. Ranked class-wide in the weapon tier list, the fork is a very good find and rarely a keeper.
Sources & Verification
Every figure on this page is agreed by two independent sources we can read today, matched by the in-game item ID Base.GardenFork:
| Source | Type | Notes |
|---|---|---|
| PZwiki — Garden Fork | Semi-official wiki (declared an official site of The Indie Stone, volunteer-maintained) | Infobox fields read via its MediaWiki API |
| pzfans — Weapon item tables | Community data, stamped “Verified for Build 42.20.4” | Independent rendering of the same fields |
What this is not. Neither source is our own measurement, and PZwiki stamps most item pages against an older 42.10-era build while flagging that they may lag the current release. Treat these as 42.20-era agreement rather than 42.21-verified, and expect a patch note to change them eventually. Spawn locations are deliberately absent from this page: we could not source them twice, so we do not print them.
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